Imperial Inquisitorius

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Imperial Inquisitorius {InI}

Imperial Inquisitorius has been closed for the following reasons:

  • Busy Schedule conflicts with another upcoming mmo
  • Lack of activity
  • Recruitment at 0%

All those who are still activity can transfer to another guild without permission. The name Imperial Inquisitorius is still being used, this means that no other guild can used this guild's name without permission and acknowledgement by the Guild Leader. Ideas, Ideal Structures, Business is still under use by the Guild. This means that it cannot be used without permission and acknowledgement of both the Guild Leader and Owners. This page is left open for Historical References ONLY

Under-Construction

As of April 2nd 2008, there will be a progress of reformation and reconstruction going on. Further notice will be posted. image:ini2.jpg

InI (Imperial Inquisitorius) is a branch of the Imperial Intelligence Community of the Empire.

Motto: "Strength & Honor"

History

Imperial Inquisitorius was the former RaS (Red Army of Sparta) formed back in 2006. The guild has been revived to carry out the same operations that RaS was carrying out before breaking apart. The original build of the guild was back in late 2004-'05 in Tarquinas that was called High Charity, the man who owned HC was Orton...now InI carries the wishes of HC onto InI. InI strongly supports the Empire since its early state and now continues operations to carry out high priced military equipment and supplies. InI also runs black operations through-out the galaxy to rid the galaxy of the Rebellion.


Current Imperial Inquisitorius City Flag
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Current Imperial Inquisitorius City Flag

Current Status

InI is now a secreted guild to do wetwork for the Empire, including running Black Operations through-out the galaxy and assassination missions. InI also supports allied imperial guilds who are at war with rebel guilds or in need of supplies. The current location of InI has been suggest to be on the planet of Naboo.

Amass Council

The Amass Council is a unified group of dedicated players who wish to further improve InI to a higher social, military, agricultural, and geological status.

War Administration

The War Administrationis the heart of the Guild as they are there to protect the entire Guild and city against foreign aggression. The Administrator is responsible to keep track of all information within this Administration.

  • Civil Protection - Law Enforcement/Special Forces
  • Militia - Ground Infantry
  • Equinox Squadron - Navy

Public Health Administration

The Public Health Administration supports our Citizens and Military. The administration is to keep in-line of all bio,medical, and food within the Guild and City. Doctors, and Combat medics alike will help further improvement of the city.

  • Narcotics Division - Ability to create stims, and spices.
  • Medical Division - Ability to place a hospital, and cloning facility.

Entertainers Administration

The Entertainers Administration supports our Citizens in entertainment. The administration is to kepp in-line with all entertainment within the Guild and City.

  • Club Black Sun Empire - A Cantina building where all entertainment is at.

Public Works Administration

The Public Works Administration supports our Citizens in creating buildings, items, ship parts, weapons, droids, etc.

  • Zorncorp Commerce Guilds - A Sub-division brought on by PA Leader ArtilleryMaster .

Policy

InI will create policies that have been brought on by the board of the Amass Council, people will have a chance to vote on certain policies dealing with the city, citizens, and surrounding enviroment. Policies that deal with the goverment, trade negotiations, and military will be voted among the Amass Council members.

  • Imperial vs Imperial We will not support guilds who are at war against other guilds that are factioned as Imperial. Unless that Imperial Guild has declared war on us, then we will establish a compelete agreement with the allied guild. If the guild is an Imperial Faction but have gone rogue, we will declare war upon them only if that guild has declared war against us first.
  • Traitors Those within the city who have betrayed InI by serving information to any Rebel guild/Neutral Guild or by fighting alongside a guild against armed Imperial personal will be banned from the city immediately after being reviewed by the Amass Council. Traitors can never return to InI, this includes alts.
  • Jedi/FS Jedi and Force Sensitives are not allowed within the guild by laws governing by the Empire. A special agreement will pledge that a character who wishes to join the guild will sign off as a non-fs and will be given full compelete access to InI.
  • Spies Any spies within the walls of the Blue Sun Citadel will be immediately denied access to all public buildings and structures including Shuttle Ports. Spies will be banned from the city, those who wish to return to the Empire and are not linked to any Rebel/Neurtal (Supporting Rebels) guild will sign a special agreement to allow full access to InI once again.
  • Trading Trading is only between Allied Guilds, Imperial Guilds, and Neutral Guilds who are in support of the Empire. Illegal narcotics, weapons, and other items will be taken in consideration of InI.
  • Corruption InI will have zero tolerance with Corruption within city limits. Goverment members will be tried infront of the Amass Council. Citizens can be fined heavily and possibly banned from the city depending on the damage that has been done. Military members can also be fined heavily or possibly banned from the city depending on the damage that has been done.
  • Illegal Land Violiation InI will not tolerate citizens that have violated other people's claimed lands by placing farming equipment, housing, or any other structure without permission and consent by the owner. This includes those outside the guild and city. Anyone who breaks this will be punished through a fine.

Events

At the release of the Emu, InI will be holding special events including that of racing, dueling, parades, etc.

Empire Day

InI will be celebrating Empire Day each year, this day has marked for all of us fellow loyal Imperials, the day that we have rid the galaxy of the evil Jedi and made safe haven for the rest of us citizens of the Empire. With this, InI will be conducting parties at Club Black Sun Empire, and parades in honor of Emperor Palpatine.

Recruitment

Requirements for Joining

  • Imperial/Neutral

Imperial Aligned are welcomed, also neutrals who support the Empire but are felt to stay Neutral is fine by us.

  • Maturity

Being mature helps us around aswell as supporting you, so instead of acting like a kid or being dumb in which ways we cannot help you, then your pretty much lost in which we will not recruit you.

Contact

Contacting should be only about historical or other things regarding this guild alone.

  • Xfire - bannedbob (Me)
  • SpraticNet Wiki - RuthlessGravity under My Talk
  • SWGEmu Forums - Cazmu

Benefits

  • Forums

We have a portal site aswell as forums, this is to keep track of data, alert status, and to talk with other guild members.

Guild Website
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Guild Website
  • Free Housing

Yes, brand new citizens will recieve a small free house. Though if your transfering to our city and already own a house, then you can unpack your old house into our city.

  • Role-Playing

Role-Playing will play a crucial part for the guild, so you are welcome to Role-Play without fear of others being lost when you talk.

  • Join the Military

When joining the militia, Navy, or Civil Protection, you will recieve a deteremed amount of credits as your pay. PvP wil also play a crucial role within our guild.

  • Support

There will be support from anyone within the guild, need help? Come ask one of us and we will be gladly to help you out.

  • Festivals, Events, etc.

We will be planning many events and festivals for our guild members to enjoy.

  • PvP

PvP is also welcomed.

New Citizen

As a new guild member and citizen of InI, you will be welcomed by us on the forums or Xfire. After all that, contact me via the InI forums (RuthlessGravity) or on Xfire for any questions then you can choose where you would like to be among InI (I.E. Civil Protection, a chef, artisan, amass council member, etc.) in which I would place your name in the roster. We will have meetings on friday's to discuss certain topics on working around with InI. After everything is done then you can just hang around.

Military

Regular Army

This is the powerhouse of the entire Military of InI, they will be doing the most of the PvP as well as being backed up by CP Zulu. They have the powers to execute a seige, ambushing, night raids, and KOS (Kill on Site) by the Amass Council. All weapons and armor is provided to, you can bring your own weapons and armor if you feel like it.

A promotional image of Civil Protection
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A promotional image of Civil Protection

Civil Protection

Civil Protection is a organization which works hand in hand with the military. Their primary goal is to protect all citizens and guild members from foreign aggression. Civil Protection also gets paid for their jobs. Ranks are also supported.

  • Civil Protection Unit Foxtrot Leader - N/A

Foxtrot serves as the basis of protecting all citizens and guild members within range of the Blue Sun Citadel. They are outfitted with the most advance armor and weaponry, they also patrol the city for a certain amount of time (RP). They also guard highly elite members of the Amass Council.

  • Civil Protection Unit Zulu Leader - Shadowwolf24

Zulu serves as a Special Forces unit in advancements of protecting InI from foreign aggression. They do recon and do small Black Operations through-out the galaxy. These are highly trained and well-armed personal. In which they are cleared to access many key-points through out the city.

Equinox Squadron

The Equinox Squadron is part of the Navy of InI.

  • Fleet Commander: Ethopia Istopav
  • Members: 1

Business

We will allow people to open businesses within the Blue Sun Citadel, in which it will help with the economy within InI and to help improve our city, and pay taxes for our citizens.

Business Shops

See Blue Sun Citadel for more exact information of these shops.

  • Blackmarket Inc. - CEO Jeckster
    • Blackmarket Inc. is a business operated and funded by Jeckster, a bothan male -- the business sales valuable itmes such as stims,spices,weapons,armor,buildings,harvestors, and droids. It will be located within Blue Sun Citadel.
  • Club Black Sun Empire - CEO <Open>
    • Club Black Sun Empire is a business that will be funded in the start by InI, it is yet unknown who will be owning and operating Club Black Sun Empire. The Club will contain many drinks,spices,and stims as well as pleasuring music and dancers. It is unknown where the building will be located within Blue Sun Citadel.
  • Frontier Aerial Designs Corp. - CEO Jeckster, Corporate Manager - <Open>
    • Frontier Aerial Designs Corp. or FADC is a business that will be funded and operated by Jeckster in the near future. The business main goal is to build and sell blueprints and ships to local costumers. It is unknown where the building will be located within Blue Sun Citadel.
  • Vanguard Corp. - CEO Maskic Istopav, Corporate Manager - <Open>
    • Vanguard Corp. or VC is a business that operates in the underground business of narcotics, the business is operated, funded, and run by Maskic - a male Bothan who aligned himself with the Empire. Seeing the fact that the Empire outlaw illegal drugs, Vanguard Corporation disguise itself as a droid market that would 'sale' droid parts. The location of this building is yet unknown, though the business is open for a Corporate Manager, and two more people to handle the sellings of the narcotics and sliced weaponry.

Role-Playing

Story

Guild members who are role-playing will have the chance to create their own "plot" and post them on the forums. People will get to vote for the best one, the chosen plot will be played out daily in-game. The plot will last as long as the plot lets it. Non-Rpers will not have to role-play in the plot.

Role-Playing System

  • If you want to Role-Play at anytime even if it doesn't have to deal with the plot, then go ahead.
  • If you want to talk with a Non-Rper, go ahead but we advise you not be in character in which they wont be confused by what your saying.
  • If your a Rper, then you should label yourself as one on the forums. Place "RP-Member" in your signature for other guild members to notice.
  • Do not harass Non-Rpers
  • If a Non-Rper is harassing you then let one of the admins know, or Civil Protection to contact an admin. You can also report it on the forums. Though if you dont want to be a snitch then you can just deal with it yourself -- no worries.
  • Do not post any racial,sexual, or anything else that could offend others while you or others are Role-Playing in character in-game.

Soundtrack

A soundtrack is being produced by RuthlessGravity and another member of InI, it will be released when its done. The music within the soundtrack are taken directly from other soundtracks, the main purpose for producing the soundtrack is to give Role-Playing members a feel that they are truly in something. More info on the soundtrack will be placed up here very soon.

Building Divisions

Club Black Sun Empire

Club Black Sun Empire will be catergorized as a Naboo Cantina and will represent itself as the central hub for all citizens to gather and relaxe. The owner will be responsible for paying taxes on the building. The cantina is yet to be decided to be located at. It is open to the public. Status: Open Domain

Armory Warehouse

The Armory Warehouse will be catergorized as a medium sized Naboo House, it will store all the military's weapons, armor, stims, etc. It will be centered within the city away from city limits. It is also has a limited access of admin. Status: Restricted

InI Headquarters

The InI Headquarters will be catergorized as a Guild Hall Naboo Style, it will store all the information of the guild, holding elections, and meetings. It will be the Citadel of the city. Its access is open to the public. Status: Open Domain

Mineral Warehouse

The Mineral Warehouse will be catergorized as a medium sized Naboo House, it will store all minerals, resources, and energy. It will be centered next to the Guild Hall. Its access is open to the public. Status: Open Domain

Civil Protection Outpost

The Civil Protection Outpost will be catergorized as a possible medium sized Naboo House, it will hold meetings of only CP personal, create operations, etc. It will be placed behind the Armory Warehouse. Its Access is limited. Status: Restricted

Member Count

  • Active: 0
  • InActive: 5
  • Registered: 8
  • Unregistered: 6
  • Total: 11

Allied Guilds

  • Appo's Legacy <A-L> [1]
  • The Remnant - Now Defunct

External Links